
Full profile: /officials/B001318
Source: Congress.gov · FEC
Members who have signed on to support this bill since introduction. Source: Congress.gov.
The most recent step in the bill's legislative path. Committee Activity below shows referrals and reports; the full action-by-action history including floor proceedings lives at Congress.gov →
Referred to the Committee on Energy and Commerce, and in addition to the Committee on Education and Workforce, for a period to be subsequently determined by the Speaker, in each case for consideration of such provisions as fall within the jurisdiction of the committee concerned.
2026-07-27
Source: Congress.gov
Currently in
The government would create a task force to study how addictive features in apps, social media, and video games affect young people's mental health, and would provide recommendations to address these concerns. The Department of Health and Human Services would receive funding to support this research and related programs aimed at protecting youth from harmful design practices. This would affect tech companies, parents, young people, and mental health professionals interested in understanding and reducing the mental health impacts of addictive digital features.
AI-assisted summary generated from the official bill metadata (title, subjects, actions) sourced from Congress.gov. Cached and reviewed. Always verify against the official text linked below.
Bills by the same sponsor or covering overlapping subjects.